A selection of pieces from a variety of projects
that I have worked on over the last few years.
Complete redesign of art style and assets.
Environment objects and texturing.
Character design, modelling,
rigging and animation.
The DRG Initiative
Built and textured 3D model of headgear ( from supplied concept )
Re-modelled and textured head and body of character ( Mudbox )
Modeled and textured giant flying scoreboard ( from supplied concept )
Built some decorative pieces for the holes.
Call of Duty:Strike Team
Managed a small team creating assets for the above, and
created a few of them myself.